PaperHub
5.8
/10
Poster5 位审稿人
最低4最高7标准差1.2
7
7
4
5
6
1.6
置信度
正确性3.4
贡献度2.8
表达2.6
NeurIPS 2024

Safe Exploitative Play with Untrusted Type Beliefs

OpenReviewPDF
提交: 2024-05-15更新: 2025-01-16
TL;DR

We investigate the impact of incorrect type beliefs on an agent’s payoff in Bayesian games, defining a trade-off between risk and opportunity, and providing upper and lower bounds on the payoff gap for both normal-form and stochastic settings.

摘要

关键词
Bayesian gamestype beliefsopportunity and risk tradeoff

评审与讨论

审稿意见
7

The paper considers a setting of stochastic bayesian games where the beliefs of the opponents’ strategies may not be fully trusted. The authors first analyze the problem in the stationary setting and then move to an MDP setting. The main outcome is that there is a trade-off between risk and opportunity depending on the trust in the belief.

优点

  1. The paper is well-written and can be understood by a non-expert such as myself.
  2. There are few examples that explain well the trade-offs and the design choices
  3. The case studies underline the practical implications of this theoretical work.

缺点

While it is interesting to consider and make the decision based on the trust in the belief, I think a discussion on alternatives is needed. For example, many machine learning algorithms would provide uncertainty bounds or estimates. One can similarly derive strategies based on these bounds

问题

  1. It’s hard to understand how tight the bounds and the estimates in the theorems 3.1 and 3.2 are. Some additional examples with explicit bound computations would be beneficial
  2. Section 4.3 could be reworked to provide first the strategy so that Theorem 4.1 can be read in this context.
  3. Line 173. Seems like a word is missing there
  4. Line 196. It is not clear what requirement can be relaxed
  5. Lines 593-594. A typo in reward assignment

局限性

limitations are discussed

作者回复

Thank you so much for your feedback. We appreciate your recognition of the strengths in our paper.

Alternative Forms of Beliefs:

Regarding the issues addressed, we understand the need to discuss alternative approaches to decision-making based on trust in other forms of beliefs. Specifically, we recognize that many uncertainty quantification methods such as the Bayesian neural networks or Gaussian process regression etc. can be used to provide uncertainty bounds or estimates that provide more structured and informative beliefs for strategic players. Our initial exploration of this problem focused on a specific form of type beliefs that we found to be one of the most natural and fundamental setups. Considering these more realistic forms of beliefs (for example, with additional uncertainty quantification) is important and will be an interesting future direction. In the revised manuscript, we will include a discussion.

Here are our 1-1 responses to address each question raised in the comments:

Question 1. It’s hard to understand how tight the bounds and the estimates in the theorems 3.1 and 3.2 are. Some additional examples with explicit bound computations would be beneficial.

Thank you for the great suggestion. We provide additional plots of the opportunity-risk tradeoff in the evaluation of the 2 × 2 games using an algorithm that has varying trust of type beliefs in 100 and 1,000 runs. In each case, the algorithm is presented with a type prediction and takes a convex combination of the best response to the type prediction and the minimax strategy with the trust parameter λ, determining how much to weigh the best response. Fully trusting (λ = 1) and distrusting (λ = 0) type beliefs yield a best response strategy and a minimax strategy correspondingly. The agent then samples from their resulting mixed strategy an action to play while the opponent also samples from whatever mixed strategy they are using an action to play. We sample this interaction for the number of runs and gather empirical payoff information, which we use to plot the opportunity risk trade-off.

We include as plots the bounds on the opportunity risk tradeoff and show the tightness or looseness of these bounds in the two games we pick. In particular, in an Adjusted Matching Pennies game, we see that the upper bound is loose, and the empirical opportunity-risk tradeoff matches the lower bound we derive. This example illustrates the looseness in the upper bound we derive. In the canonical Matching Pennies game, we find that the lower and upper bounds are tight with the empirical tradeoff matching these theoretical bounds.

Below are payoff matrices for the zero-sum Matching Pennies and Adjusted Matching Pennies games, respectively:

[1111];[1.20.80.81.2]\begin{bmatrix} 1 & -1 \\\\ -1 & 1 \end{bmatrix}; \begin{bmatrix} 1.2 & -0.8 \\\\ -0.8 & 1.2 \end{bmatrix}

The plots can be found in the attached PDF. In addition, details of the settings of the additional experiments are presented in the Global Rebuttal section, due to space limitations. Further, we will incorporate these examples in the experimental section to illustrate scenarios where the current bounds may become less tight.

Question 2. Section 4.3 could be reworked to provide first the strategy so that Theorem 4.1 can be read in this context.

We agree that introducing the strategy before presenting Theorem 4.1 will increase the readability. We will restructure this section to detail the strategy first, setting a context that makes Theorem 4.1 more understandable.

Question 3. Line 173. Seems like a word is missing there.

Thank you for highlighting this aspect. In line 173, the phrase "we define the maximum and value of the game by" is indeed referring to the introduction of two distinct quantities: μΘ(A)\mu_{\Theta}(A), which we call the maximum of the game, and νΘ(A)\nu_{\Theta}(A), which we refer to as the value of the game. To ensure clarity, we will revise this statement to more explicitly differentiate these two important concepts.

Question 4. Line 196. It is not clear what requirement can be relaxed.

Thank you for addressing this point. We acknowledge the ambiguity in our initial explanation regarding the assumptions in Corollary 3.1 about the hypothesis set Θ\Theta. In Corollary 3.1, we stated that Θ=Pb\Theta = \mathsf{P}_b, implying that Θ\Theta consists of all possible mixed strategies for Player 2. However, this requirement can be relaxed to Θ\Theta simply satisfying κ(Θ)=1\kappa(\Theta) = 1, a condition already implied by Θ=Pb\Theta = \mathsf{P}_b. To clarify our discussion and remove any confusion, we will revise our manuscript to make these conditions and their implications more explicit.

Question 5. Lines 593-594. A typo in reward assignment.

Thank you for catching this typo. The sentence should read "Defender gets n while attacker gets -2".

Finally, we greatly appreciate your insightful questions and valuable suggestions for improving the manuscript!

评论

Thank you for the response and the plots! Very informative!

Just a quick clarification. Is it expected that the simulated results will fall within bounds with additional simulations (say 10000) instead of 1000)?

评论

Thank you for your feedback! We're glad you found the plots informative.

In the plots, some of the simulated risk and opportunity values fall outside the bounds since the bounds presented in Theorem 3.1 and 3.2 are applicable to expected payoff gaps. The simulated values shown in the plots are sample means averaged from 100 and 1000 runs respectively, which can naturally deviate from the expected bounds. As demonstrated by comparing the top two and bottom two figures, increasing the number of runs leads to more accurate simulated values. While it's expected that the simulated values will converge within the theoretical bounds as the number of runs goes to infinity, there remains a possibility that even with 10,000 runs, some results may still fall outside these bounds (we haven't tried 10,000 runs before though). Your suggestion is quite helpful and we will include additional results with 10,000 runs in the revised manuscript.

评论

I feel that readers would trust the results more, if the estimates are actually within the bounds. However, I understand that it is hard to provide great figures on the short notice. The estimates do seem to tend upwards with the number of simulations

审稿意见
7

The paper studies a setting in which an agent is trying to exploit opponents in a game based on uncertain beliefs about the opponents' strategies. In this setting, exploiting opponents can be risky if the beliefs might be wrong. The paper studies the trade-off between exploiting as much as possible, while minimizing the risk in case the opponent beliefs are wrong. The paper explicitly characterizes this trade-off for normal form and stochastic games, and they provide strategies that achieve theoretically optimal trade-offs. Finally, the authors provide an experimental study in 2x2 games and in a security game.

优点

  • Characterizing the trade-off between exploitation of beliefs and being robust to wrong beliefs seems like an important and fundamental contribution to me. I am somewhat surprised that this apparently hasn't been done before.
  • The overall approach of the paper seems substantial and comprehensive to me. I like both the thorough theoretical analysis and empirical study.
  • Overall I found the paper clear and easy to follow.
  • I think it's great that the paper discusses matching pennies as a motivating example
  • Formal definitions are properly introduced and mathematical statements are rigorous

缺点

  • I think the abstract and introduction could be written more clearly. E.g., lines 4-5 "The idea is to plan an agent’s own actions with respect to those types which it believes are most likely to maximize the payoff" this confuses me rather than explaining the core idea (which is best responding given the belief about opponent types?). Or lines 20-21 "players may not be fully trustworthy and thus do not know the behaviors of the others" this sentence doesn't really compute/make sense to me.
  • One could improve some of the explanations of technical content. E.g., in matching pennies, explicitly discuss the motivation in terms of the strategies in the game (rather than just computing the different quantities). In the different definitions and theorem statements, one could give a bit more intuition for the results (e.g., can one state Theorem 4.1 in terms of rough order of magnitudes/Big O notation, and give some intuitive explanation why it has to be that way?) and why definitions are chosen one way and not another way (e.g., why is d(ρ,y)d(\rho,y^*) defined the way it is).
  • Minor comment: the minimax strategy can be very bad for a player in general sum games where players can harm each other without benefit to themselves. In that case, being better than minimax might not be that useful (e.g., in a great power conflict, the minimax strategy corresponds to all out nuclear war). Hence, I think the results here make most sense for zero-sum games or other games where the minimax strategy is a reasonable strategy.

问题

  • Are there more baselines one could compare the set of strategies in figures 5 and 6 to? I guess λ=1\lambda =1 and λ=0\lambda = 0 can be viewed as the two baselines?

  • Figure 1: I think the arrow in the diagram on the right goes in the wrong direction. It should be higher = less risk?

  • Maybe this is obvious but it might be helpful to define a fair game, especially since you include general-sum games as far as I can tell. It seems less obvious to me what a fair general-sum game is (I think you just define it as a game where the minimax values for both players are zero?).

  • Line 133: Can you give an intuition for why you use the distance of the expected strategy Eρ[y]E_\rho[y] to the true strategy here? Is this because the best response to belief ρ\rho depends on this expectation?

  • It would be helpful to say in words what is going on with the strategies in Matching Pennies in Section 3.2. As far as I understand, the idea is that when choosing λ=1\lambda=1, in the worst case, you get -1 payoff but could have achieved payoff 1 (if your opponent is deterministic and you have exactly the opposite belief), leading to 2 risk in this case. In the case λ=0\lambda =0, one gets the equilibrium payoff 0, but maximal exploitation could get a payoff of 1, so in this case the opportunity would be 1.

  • Can you provide more intuition for Definition 1? Why is κ\kappa chosen the way it is?

  • In lines 70-71: repetition "in normal-form Bayesian games", we characterize ... "for the normal-form game".

局限性

The authors adequately address limitations.

作者回复

Thank you for your thoughtful and detailed review. Your positive comments on the fundamental contribution of the paper are greatly appreciated.

1. Abstract and Introduction Clarity:

We acknowledge the need for clearer exposition in the abstract and introduction to better communicate the core ideas. We will revise the language to make the core concepts more accessible and intuitive. For example, instead of saying, The idea is to plan an agent’s own actions with respect to those types which it believes are most likely to maximize the payoff, we will clarify by stating, The core idea is to strategically optimize an agent's actions based on its beliefs about opponent types to maximize its own payoff.

2. Explanations of Technical Results and Definitions:

As suggested, in the section on matching pennies, we will enhance the discussion by explicitly linking the computations to strategic motivations within the game to help the readers better understand.

Furthermore, for theorems and definitions, we will incorporate more intuitive explanations and motivations. We will restate Theorem 4.1 (using Big O notation to highlight the critical parameters) to provide a clearer sense of the scale and implications of the results, and discuss the rationale behind the specific formulations of definitions. In particular, regarding the definition of d(ρ,y):=Eρ[y]y_1d(\rho,y^{\star}):=\\|\mathbb{E}_{\rho}[y]-y^{\star}\\|\_1, it compares mathbbE_rho[y]\\mathbb{E}\_{\\rho}[y] with the true strategy yy^{\star} since the belief rho\\rho in general is a distribution over the strategies in the hypothesis set Θ\Theta. We will clarify this in the revised manuscript.

3. Minimax Strategy:

We have acknowledged the limitations of minimax strategies in general-sum games. In fact, in this work we primarily focus on a single player's perspective, evaluating the risk and opportunity tradeoff with respect to the individual payoff of a considered player, but not for all players (even if they hurt each other). Your comment actually suggests expanding our perspective to an interesting future direction of considering the effects of belief broadcasting on all players within a game. We are currently looking into these problems. E.g., investigate the impact of inaccuracies in type beliefs on a larger scale, such as how they would affect strategies in the context of correlated equilibria or impact social welfare measures like the PoA.

Overall, your suggestions help significantly enhance the manuscript's clarity and the accessibility of its technical content. Thank you again for your constructive feedback and the detailed questions.

Below, we present detailed responses to each of the questions.

Question 1. In Fig 5, the two baselines λ=0\lambda=0 and λ=1\lambda=1 are actually two extreme cases (corresponding to the values shown on the left top and the right bottom). We vary the value of λ[0,1]\lambda\in [0,1] to generate the other pairs of opportunity and risk values. Similarly, in Fig 6, the instances are obtained by selecting different λ\lambda's.

Question 2. Figure 1: I think the arrow in the diagram on the right goes in the wrong direction. It should be higher = less risk?

Thank you for highlighting this issue. We recognize that the x-axis label, originally termed "opportunity," can be confusing. We initially used "loss of opportunity" but simplified it to "opportunity." To enhance clarity, we will update the label to "Missed Opportunity."

Question 3. Maybe this is obvious but it might be helpful to define a fair game, especially since you include general-sum games as far as I can tell. I think you just define it as a game where the minimax values for both players are zero.

Exactly. This corresponds to when the value of the game νΘ(A)=minyΘmaxxPaxAy=0\nu_{\Theta}(A) =\min_{y\in\Theta}\max_{x\in\mathsf{P}_a}x^{\top}A y=0. We will explicitly clarify this in the revised manuscript.

Question 4. Line 133: Can you give an intuition for why you use the distance of the expected strategy Ep[y]\mathbb{E}_p[y] to the true strategy here? Is this because the best response to belief ρ\rho depends on this expectation?

Yes, Player 1's belief about Player 2’s mixed strategy ρ\rho is a probability distribution over a set of hypothesized strategies Θ\Theta that contains a ground truth strategy yy^{\star}. Therefore, the expected strategy Ep[y]\mathbb{E}_p[y] is taken into account. We will simplify our notation to avoid confusion.

Question 5. Thank you for the great comment. Your understand is correct. We will add a narrative description in the manuscript to as suggested to detail how the choice of strategy affects potential payoffs and risks.

Question 6. Can you provide more intuition for Definition 1? Why is κ\kappa chosen the way it is?

Roughly speaking, κ(Θ)\kappa(\Theta) quantifies the mass difference between the two "furthest" strategies within the hypothesis set Θ\Theta. As Θ\Theta becomes denser, this mass difference would increase. This allows for the construction of a specialized payoff matrix, where columns are indexed by comparing the values from the two selected strategies to derive the lower bound. The core idea is that Player 1 is unaware of the actual strategy Player 2 uses. Thus, if the potential opportunity is high when the belief error ε=0\varepsilon=0, the corresponding risk escalates if Player 2 shifts from a strategy yy to the other zz, where yy and zz are two strategies maximizes κ(Θ)\kappa(\Theta). In particular, if Θ=Pb\Theta=\mathsf{P}_b, the set of all possible mixed strategies, κ(Θ)=1\kappa(\Theta)=1. For this case, the opportunity and risk tradeoff is tight when the game is fair as shown by Corollary 3.1.

Question 7. In lines 70-71: repetition "in normal-form Bayesian games", we characterize ... "for the normal-form game".

Thank you for the suggestion. We have removed the redundant "for the normal-form game".

评论

Thanks a lot for your detailed and comprehensive response!

评论

Thank you once again for the comments! Please let us know if there are any additional concerns or suggestions.

审稿意见
4

The paper explores how players in Bayesian games can manage the inherent uncertainty about other players in a strategic way, aiming to maximize their outcomes (exploitative) while minimizing potential risks (safe).

The main theme of the paper is the tradeoff between the opportunity and risk of exploiting unreliable beliefs. The paper discusses the balance between the safe yet conservative strategy and the risky yet exploitative strategy, with parameters in the mixed strategies indicating the level of trust on type belief.

For both normal-form games (simpler, static games) and stochastic Bayesian games (more complex, dynamic games), the paper provides upper and lower bounds on the payoff gaps between the optimal possible strategy and the actual strategy of trusting/distrusting the beliefs.

For normal-form games, in Theorem 3.1, the authors establish upper bounds on the payoff gap, indicating limits on potential gains or losses based on the accuracy of type beliefs. In Theorem 3.2, the authors provide lower bounds, showing fundamental risk levels that cannot be mitigated through strategic adjustments alone.

For stochastic Bayesian games, in Theorem 4.1, the authors offer upper bounds on opportunity and risk over an infinite horizon, accounting for the evolving nature of the game states and strategies. In Theorem 4.2, they affirm the lower bounds in dynamic settings, reinforcing the existence of inherent trade-offs between exploiting accurate type beliefs for higher returns and safeguarding against errors to minimize losses.

优点

-The characterization for the trade-offs between opportunity and risk is neat and relatively complete. -The research direction of this paper is interesting to me.

缺点

Both the technical novelty and the importance of the results are unclear to me. For the technical novelty, it seems to me that the analysis in this paper, although non-trivial, is standard in machine learning theory. The authors did not mention about the new technical tools used in this paper. I would recommend the authors briefly summarize about the technical novelty of this paper, compared with existing work.

I am also uncertain about the impact of the results. While I agree that the research direction of this paper is interesting, I am not sure the specific choice of studying the trade-off between “opportunity” and “risk” is the most natural one.

In addition, this paper exceeds the page limit!

问题

I do not have more questions. Please feel free to comment on anything you do not agree with my review.

局限性

The authors have adequately addressed the limitations.

评论

3. Page Limit

We apologize for any confusion caused by the placement of our discussion on broader impacts. According to this year's submission guidelines, including a separate "Broader Impacts" section is not mandatory. To avoid exceeding the page limit, we incorporated this discussion into the appendix/supplementary material. To prevent further confusion, we will revise the manuscript to move this discussion to the appendix after the references. Thank you for your understanding and feedback.

Further responses to other questions, including those regarding technical novelty and importance of the results, are included in the formal rebuttal and will be revealed on August 6, 11:59 PM AoE, after the rebuttal period.

REFERENCES

[David Milec et al.] Continual depth-limited responses for computing counter-strategies in sequential games. arXiv preprint arXiv:2112.12594, 2021.

[Satinder P Singh et al.] An upper bound on the loss from approximate optimal value functions. Machine Learning, 16:227–233, 1994.

作者回复

Thank you for your comments. We are glad that you find the research direction of this paper interesting.

1. Technical Novelty

1.a Performance Benchmark: First, we'd like to highlight that the performance benchmark considered in this work is new. In particular, we focus on a payoff gap below induced by erroneous type beliefs:

Delta_mathsfNFG(varepsilon;pi):=max_dleft(rho,ystarright)leqvarepsilonleft(maxxinmathsfP_axtopAystarpi(rho)topAystarright). \\Delta\_{\\mathsf{NFG}}(\\varepsilon;\\pi) := \\max\_{d\\left(\\rho,y^{\\star}\\right)\\leq \\varepsilon} \\left(\\max_{x\\in\\mathsf{P}\_{a}}x^{\\top}A y^{\\star} - \\pi(\\rho)^{\\top}A y^{\\star}\\right).

The closest definition, to the best of our knowledge appears in the recent work by [David Milec et al.], where safety and gain have been defined for exploiting the opponent. But they haven't characterized a tradeoff systematically as we did based on the new payoff gap ΔNFG(ε;π)\Delta_{\mathsf{NFG}}(\varepsilon;\pi). Analyzing this new payoff gap requires novel techniques. For instance, to bound the risk and opportunity in Theorem 3.1, we design a novel strategy construction of the mixed strategy π(ρ):λx~+(1λ)x\pi(\rho) \coloneq \lambda \widetilde{x} + (1-\lambda)\overline{x}. Deriving the bounds also requires nontrivial treatments such as the use of the definition of the safe strategy min_ystarinThetaoverlinextopAystar=maxxinmathsfP_amin_ystarinThetaxtopAystar\\min\_{y^{\\star}\\in \\Theta}\\overline{x}^{\\top} A y^{\\star}=\\max_{x\\in\\mathsf{P}\_a} \\min\_{y^{\\star}\\in\\Theta} x^{\\top} A y^{\\star} to derive the opportunity bound in Eq. (14), and the replacement of max_xinmathsfP_axtopAystar\\max\_{x\\in\\mathsf{P}\_a}x^{\\top} A y^{\\star} by max_xinmathsfP_axtopAmathbbE_rho[y]\\max\_{x\\in\\mathsf{P}\_a}x^{\\top} A \\mathbb{E}\_{\\rho}[y] to obtain the risk bound in Eq. (15).

1.b Proof Techniques for Normal-Form Games: Proving Theorem 3.2 with a general hypothesis set Θ\Theta (consisting of candidate strategies) is not standard either, and to the best of our knowledge, has not appeared in existing literature. It's worth emphasizing that the nontrivial contribution behind is that we need to establish lower bounds on opportunity and risk that hold for any mixed strategies. The constructive proof of Theorem 3.2 introduces an interesting form of the payoff matrix (see Appendix B for more details). Furthermore, we believe that the characterization of the type intensity κ(Θ)\kappa(\Theta) defined in Eq. (5) yet simple, is of some independent interests to the communities of algorithmic game theory and ML theory. Different from classic complexity measures of a hypothesis set Θ\Theta, such as the VC dimension or Rademacher complexity, type intensity measures how "intense" the candidate strategies (distributions on the action space of Player 2) in the hypothesis set Θ\Theta are. For example, if Θ\Theta is intense enough and contains two opposite strategies that have no overlaps, then κ(Θ)\kappa(\Theta) attains its maximal value 11, where the risk and opportunity tradeoff becomes tight for fair games (see Corollary 3.1).

Together, Theorem 3.1 and Theorem 3.2 imply a fundamental risk and opportunity tradeoff, and they can not be derived from routine techniques in machine learning theory.

1.c Proof Techniques for SBG: For stochastic Bayesian games (SBG) discussed in Section 4, there is an underlying MDP coupling the strategic decisions made at each time, necessitating new analysis techniques compared to normal-form games (NFG) in Section 3. For instance, upper bounds on opportunity and risk provided in Theorem 4.1 are derived based on a highly nonstandard mixed strategy

pileft(theta;sright)intextargmax_ainmathsfP_mathcalA(i)atopleft(lambdaR_widetildeV(s)widetildesigma(s)+(1lambda)R_overlineV(s)overlinesigma(s)right). \\pi\\left(\\theta;s\\right) \\in \\text{argmax}\_{a\\in\\mathsf{P}\_{\\mathcal{A}(i)}} a^{\\top} \\left(\\lambda R\_{\\widetilde{V}}(s)\\widetilde{\\sigma}(s)+(1-\\lambda)R\_{\\overline{V}}(s)\\overline{\\sigma}(s)\\right).

Our first goal, bounding the payoff gap ΔSBG(ε;π)\Delta_{\mathsf{SBG}}(\varepsilon;\pi) from above in Theorem 4.1 aligns with the classic loss bound due to approximate value functions in Singh et al. However, unlike Singh et al. and the follow-up papers, the policy considered in our context is not directly maximizing the approximate value function, but a mixed strategy defined by an optimization above. To handle the loss induced by the mixed strategy above, we developed two technical bounds in Lemma 1 on the per-step expected rewards with respect to different mixed strategies of the considered player and the opponents. To the best of our knowledge, we haven't observed similar results in the existing literature. Please let us know if there are any critical references we may have missed. Finally, similar to the opportunity and risk lower bounds we have derived for NFG in Theorem 3.2, the proof of the bounds for SBG draws an interesting technical connection between NFG and SBG in our context since the lower bounds in Theorem 4.2 are shown by constructing a particular stateless MDP and applying Theorem 3.2.

We thank again the reviewer for the great suggestion. We will add a section that explicitly outlines the new technical tools and methodologies we developed, and compare them with existing work to highlight their significance to help future readers.

2. Importance of our Results

We appreciate your feedback and understand your concerns.

The choice to study the trade-off between opportunity and risk was made to address a critical aspect of interactive decision-making processes that we believe is quite underexplored. As aforementioned, our work is among the first to formally consider such a tradeoff between opportunity and risk caused by erroneous type beliefs. By focusing on this trade-off, we aim to provide new insights that could have practical implications across various applications.

For example, characterizing this tradeoff helps players understand what is fundamentally achievable with untrusted beliefs. We are open to discussing alternative approaches that might be more intuitive or better aligned with your perspective, and your input is greatly valued.

3. Page Limit

We have provided a detailed explanation in the following official comment.

评论

Thanks very much for the detailed explanations. I admit that I did not carefully go through all the proofs in the appendix. I had the impression that the proofs of Theorem 3.1 and 3.2 are ad-hoc which are based on specific constructions, while the proofs of Theorem 4.1 consist of bound analyses which are common in ML theory. The authors' rebuttal is informative and helps me understand the technical novelty better. I would recommend the authors try to elaborate more about this in the main part of the paper, especially about your point 1b (while I understand this may not be possible given the page limit).

Given that all the technical proofs are in the appendix and I did not check the appendix carefully, my assessment of the technical novelty may be unfair. I appreciate the authors' detailed response on this point, and I will be happy to see the paper's acceptance if the other reviewers like the paper.

评论

We appreciate your reconsideration of our paper's technical content after reviewing our detailed responses. We are pleased that our rebuttal has helped clarify the technical contributions. We will certainly explore ways to incorporate important aspects mentioned above to enhance the reader's understanding of our technical novelty.

We appreciate your time and the critical role you play in the review process, and we remain fully open to any further questions or comments you might have during the discussion period. If you believe that your concerns have been adequately addressed, we kindly ask if you might revisit your previous rating to reflect your updated perception of the paper’s contributions. An adjusted score could greatly assist in aligning the overall assessment with the content and efforts detailed in our responses.

Thank you once again for your constructive feedback and support.

审稿意见
5

The paper explores the dynamics of Bayesian games where players form beliefs about other players' types and update these beliefs based on observed actions. It specifically examines the risks associated with relying on potentially inaccurate type beliefs and how these inaccuracies impact the payoffs of strategies. The main focus is on quantifying the tradeoff between opportunity (the potential payoff when beliefs are accurate) and risk (the potential loss when beliefs are incorrect). The paper provides theoretical bounds on this tradeoff for both normal-form and stochastic Bayesian games.

优点

The paper tackles the under-explored area of safe and exploitative strategies in Bayesian games with incorrect type beliefs, contributing new theoretical insights. The authors provide upper and lower bounds on the payoff gap, which characterises formally the interesting tradeoff between opportunity and risk.

缺点

Although the paper is fair well-structured, the paper's notation is quite dense and could be simplified for better readability, especially for those not very familiar with Bayesian games.

问题

No

局限性

Authors did discuss the limitations of this work.

作者回复

Thank you for your feedback. We appreciate your recognition of the strengths in our paper, particularly the contribution of new theoretical insights into safe and exploitative strategies in Bayesian games with incorrect type beliefs, and the formal characterization of the trade-off between opportunity and risk.

Notation Issues Regarding the weakness pointed out, we understand that the dense notation can make the paper challenging to read. In fact, numerous subtleties arise when considering the meanings of signals and types in relation to making predictions within a stochastic Bayesian game, represented as M=S,A,Θ,σ,p,r,γ\mathcal{M}= \langle \mathcal{S}, \mathcal{A}, \Theta, \sigma, p, r, \gamma\rangle. Understanding these elements is crucial for accurately interpreting game dynamics and player behaviors.

We have worked to simplify this and we will additionally work to simply the notation in the future. To address this concretely, we will review the notation used throughout the paper and simplify it wherever possible to enhance readability. Additionally, we will include brief reminders of key symbols when they are used again later in the paper to help maintain clarity. We will also add a comprehensive notation table in the appendix to serve as a quick reference to make our results more accessible and easier to follow for a broader audience.

Thank you once again for your valuable feedback.

评论

Many thanks for your response.

评论

Thank you once again for your valuable feedback. We hope our plan to address the notation issues is satisfactory. Please don't hesitate to share any further concerns or suggestions you may have.

审稿意见
6

This paper characterizes the trade-off between risk and opportunity in the games where the player need to infer other participants types. Upper and lower bounds in normal-form and stochastic Bayesian games are proved.

优点

This paper provides a solid theoretical foundation for normal-form and stochastic Bayesian games with type uncertainty. The presentation is clear with good examples.

缺点

While the overall presentation is good, the problem, by its nature, can be notation-heavy. I would suggest the authors to add more recall to the previously defined quantities when involving them several pages later, and/or make a notation table.

As the authors mentioned, tightening the upper and lower bounds is a future direction. However, it is not clear how much the current results are off from the tight ones. Thus, including the comparison between the true opportunity/risk vs. theoretical bounds would be helpful for evaluation of the currents results. If possible, also including adversarial examples in the experiment section to show how current bound can come loose in some scenarios would strengthen the completeness of the work more.

问题

Please see weakness section.

局限性

Yes.

作者回复

We greatly appreciate all the suggestions and questions received. Below, we provide 1-1 responses to the issues raised.

1. Heavy Notation

Thank you for your constructive feedback. We understand that the notation-heavy nature of the problem can make our paper challenging to follow. There are many important subtleties involved in understanding the meanings of signals and types within the context of predictions in stochastic Bayesian games M=S,A,Θ,σ,p,r,γ\mathcal{M}= \langle \mathcal{S}, \mathcal{A}, \Theta, \sigma, p, r, \gamma\rangle. We have worked to simplify these concepts, and we plan to further optimize the notation in future revisions to enhance clarity. To address this concretely, we will include brief reminders of previously defined quantities when they are referenced again several pages later. Additionally, we will create a comprehensive notation table to be included in the appendix, serving as a quick reference for readers. We appreciate your suggestion and believe these changes will enhance the readability and overall presentation of our manuscript. Thank you for your valuable input.

2. Tightness of Upper and Lower bounds

We agree that demonstrating how close our current results are to the tight bounds is essential for a thorough evaluation. To address this, we will include a detailed discussion in the revised manuscript. In particular, the bound is tight when the type intensity κ(Θ)=1\kappa(\Theta)=1 (see Definition 1 in the manuscript) for fair normal-form games. Moreover, for SBGs, the bounds are tight up to multiplicative constants and a comparison is shown in Figure 3.

We provide additional plots of the opportunity-risk tradeoff in the evaluation of the 2 × 2 games using an algorithm that has varying trust of type beliefs in 100 and 1,000 runs. The plots can be found in the attached PDF. In addition, details of the settings of the additional experiments are presented in the Global Rebuttal section, due to space limitations.

In each case, the algorithm is presented with a type prediction and takes a convex combination of the best response to the type prediction and the minimax strategy with the trust parameter λ\lambda determining how much to weigh the best response. Fully trusting (λ=1\lambda=1) and distrusting (λ=0\lambda=0) type beliefs yield a best response strategy and a minimax strategy correspondingly. The agent then samples from their resulting mixed strategy an action to play while the opponent also samples from whatever mixed strategy they are using an action to play. We sample this interaction for the number of runs and gather empirical payoff information, which we use to plot the opportunity risk trade-off.

We include as plots the bounds on the opportunity risk tradeoff and show the tightness or looseness of these bounds in two games we pick. In particular, in an Adjusted Matching Pennies game, we see that the upper bound is loose, and the empirical opportunity-risk tradeoff matches the lower bound we derive. This ‘adversarial’ example illustrates the looseness in the upper bound we derive. In the canonical Matching Pennies game, we find that the lower and upper bounds are tight with the empirical tradeoff matching these theoretical bounds.

Below are payoff matrices for the zero-sum Matching Pennies and Adjusted Matching Pennies games, respectively:

[1111];[1.20.80.81.2]\begin{bmatrix} 1 & -1 \\\\ -1 & 1 \end{bmatrix}; \begin{bmatrix} 1.2 & -0.8 \\\\ -0.8 & 1.2 \end{bmatrix}

More discussions regarding the matrices above and the tightness of the bounds are provided in the global rebuttal section. Thank you once again for all the comments. We will incorporate further adversarial examples in Section 5 to illustrate scenarios where the current bounds may become less tight.

作者回复

We greatly appreciate all the questions received from the reviewers.

In this global rebuttal, we provide detailed discussions below regarding the additional experimental results, which can be found in the attached PDF.

Tightness of Bounds:

Thanks to the suggestions by Reviewer m4Kj and Ui8p, we have included additional adversarial examples to demonstrate the tightness of the bounds presented in Theorems 3.1 and 3.2. In particular, we consider the zero-sum Matching Pennies (MP) and an Adjusted Matching Pennies (AMP) as our two examples. Aligning with our experiments presented in our manuscript (e.g., Figure 5), we assume the hypothesis set Θ\Theta for Player 2 contains 6 behavioral types:

  • Markovian Types:

    • Type 1: Always play action 0
    • Type 2: Always play action 1
    • Type 3: Minimax strategy
    • Type 4: Random strategy
  • Type 5: Leader-Follower-Trigger Agents

  • Type 6: Co-evolved Neural Networks

The payoff matrices for the MP and AMP, respectively are [1111];[1.20.80.81.2]=[1111]+[0.20.20.20.2]\begin{bmatrix} 1 & -1 \\\\ -1 & 1 \end{bmatrix}; \begin{bmatrix} 1.2 & -0.8 \\\\ -0.8 & 1.2 \end{bmatrix}=\begin{bmatrix} 1 & -1 \\\\ -1 & 1 \end{bmatrix} + \begin{bmatrix} 0.2 & 0.2 \\\\ 0.2 & 0.2 \end{bmatrix}

It's worth mentioning that the AMP payoff matrix constructed above is an adversarial example that follows the same construction of the adversarial payoff matrix AA used in the proof of Theorem 3.2 (see Appendix B in the manuscript for more details). Given the considered Θ\Theta, we know that κ(Θ)=1\kappa(\Theta)=1 and η(Θ)=2\eta(\Theta)=2. The upper and lower bounds in Theorem 3.1 and 3.2 therefore read:

Upper Bound: x=(1λ)(μν), y=(1λ)(μν)+2λμ,λ[0,1]\textsf{Upper Bound: } x=(1-\lambda)(\mu-\nu), \ y=(1-\lambda)(\mu-\nu)+2\lambda\mu, \lambda\in [0,1]

Lower Bound: x=(1λ)(μν), y=(1+λ)(μν),λ[0,1]\textsf{Lower Bound: } x=(1-\lambda)(\mu-\nu), \ y=(1+\lambda)(\mu-\nu), \lambda\in [0,1] where for MP, μ=1\mu=1, ν=0\nu=0; for AMP, μ=1.2\mu=1.2, ν=0.2\nu=0.2.

Besides the bounds above, we also plot simulated risk and opportunity values in the figures using an algorithm that has varying trust of type beliefs in 100 and 1,000 runs. The algorithm is presented with a type prediction and takes a convex combination of the best response to the type prediction and the minimax strategy with the trust parameter λ\lambda determining how much to weigh the best response. It is the same as π\pi, the mixed strategy described in Lines 180-181 used to prove Theorem 3.1. Fully trusting (λ=1\lambda=1) and distrusting (λ=0\lambda=0) type beliefs yield a best response strategy and a minimax strategy correspondingly. The agent then samples from their resulting mixed strategy an action to play while the opponent also samples from whatever mixed strategy they are using an action to play.

We sample this interaction for the number of runs and gather empirical payoff information, which we use to plot the opportunity risk trade-off. The variance of the risk and opportunity values decreases as the number of runs increases, as illustrated by the error bars in the attached figures. Moreover, we include as plots the bounds on the opportunity risk tradeoff and show the tightness or looseness of these bounds in two games we pick. Please note that some of the simulated risk and opportunity values fall outside the bounds. This is because the bounds are applicable only to expected payoff gaps, and individual simulations may deviate from these expected values.

In the attached PDF, the top two figures display the results from 100 runs, while the bottom two figures present the results from 1,000 runs. The left two figures correspond to the MP example, while the right two figures are for the AMP example, demonstrating the gap between the lower and upper bounds. In particular, in an AMP game, we see that the upper bound is loose, and the empirical opportunity-risk tradeoff matches the lower bound we derive. In future work, we will investigate if this gap can be closed. This ‘adversarial’ example illustrates the looseness in the upper bound we derive. In the canonical Matching Pennies game, we find that the lower and upper bounds are tight with the empirical tradeoff matching these theoretical bounds, coinciding with Corollary 3.1.

评论

Dear Reviewers,

We are truly thankful for the constructive comments from the reviewers. As the discussion period draws to close, we invite any further questions or concerns you might have. Your feedback is invaluable and if you have additional insights, feel free to let us know.

最终决定

The paper aims to provide a theoretical characterization of the impact of incorrect beliefs on an agent's payoff in Bayesian games. The reviewers generally find the direction explored in this paper interesting: the formal analysis appears to be standard, but the set of results was deemed conceptually novel and thorough by some of the reviewers. Several reviewers raised concerns about the presentation quality. I therefore strongly encourage the authors to revise their paper accordingly. It would be valuable if the authors added additional explanations and results from the rebuttal, especially examples to illustrate the tightness of the bounds.